The dry fire sound of the Derringer was too quiet while prone.The unloading sound and bullet animation of the Longhorn were not in sync.Dropping the wooden cooking tripod would make metal sounds. Placing certain items would play the place sound twice.The Santa infected did not scream while attacking.Source of the car horn sound was not properly located in 3rd person view.Fixed several issues with individual buildings.Stamina was not decreasing during jogging in deep water.Reversing lights did shine even when the engine was off.Reversing lights of the M3S truck did not emit light.The M3S truck was missing a sound related to high RPM.Bear traps could hit the player in multiple zones.Grass did not move with the wind on the tenement buildings.Other players and creatures could be stuck in a permanent frozen animation state if they were to die while the client is being logged in.Previously felled trees would play their fall-animation upon reconnect.Doors could have their animations and sounds played when reconnecting.Smoke grenades wouldn’t show smoke outside of the players near distance network bubble.The player could be teleported to the world origin when climbing.A climbing player was able to phase through objects during the landing state.Chemlight on ground models of utility bags not lighting from the correct position.
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